The Sword Worlds Subsector

Map of The Sword Worlds subsector, c.1107 (image produced by the Galactic 2.4 program written by Jim Vassilakos)The Sword Worlds takes its name from the state which dominates the subsector, which in turn comes from the fact that almost all its member worlds are named for famous swords of Terran history, folklore, and literature (and in at least two cases, the same fanciful sword which had two names gives one such name to each of two worlds).

The Sword Worlds were all colonized in the same era (400-200 PI). Through the centuries, their relationship has varied from fledgling empires to scattered trading pacts, but the worlds have always retained their affinity for each other. Sword Worlds society and culture is remarkably homogeneous, although each world maintains independent sovereignty, armed forces, governments, and so on. This "cohesive independence" makes the Sword Worlds a rather volatile collection of worlds.

Many of these worlds have a history of occupation by Imperial forces, going back to the end of the Second Frontier War, when Hrunting (0921), Tizon (0922), Colada (1022), Mjolnir (1121), Joyeuse (1123), Gungnir (1221), Dyrnwyn (1522), Durendal (1523), Hofud (1524), and Biter (1526) were occupied from 620-626. It was apparently thought by the Imperials that this would teach the Sword Worlds a lesson, without being so harsh as to create lasting emnity. So much for theory, as these years are still remembered as the "Occupation".

The current Confederation, with a capital at Joyeuse (1123), has endured the longest (established 852) and maintains its power by allowing a wide latitude in local governmental operations.

All member systems in the Sword Worlds maintain independent local navies. The confederation charter calls for confederalization of these forces in times of need; in other circumstances they patrol local systems.

The Sword Worlds number 28, including the four so-called Metal worlds reserved for further development. Total population for the subsector is 33.73 billion. The highest population is A, at Narsil ; the highest tech level is C, at Sacnoth .

(SUPP-3: p16, 1105, TNE-RSB: p44, 1202)

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