Amber Zone - Gamma World
Last Updated
16 November
2003.
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2003 #560
Date: Thu, 8 May 2003 03:34:50 +1000
From: "traveller"
Subject: [TML] Adventure Seed - Gamma World
Adventure Seed - Gamma World
Scenario
A Red Zone world, quarantined because the balkanised governments annihilated
each other and almost every living thing on the planet in a Nuclear War.
A Scout Security Leader approaches the team. Seems there was a Scout
Monitoring Station on the world, and records of its existence were
lost.until recently. The team is to go in, find the base, recovered any
recorded holocubes that might help explain how the nuclear war started, and
return with the information. The hope is that the holocubes survived the war
and can help shed some light as to the events leading up to the start of
hostilities.
Referee Information
The planet has been declared a Red Zone for over 100 years. Most of the
population died in the initial conflict. Most of the survivors died in the
months that followed due to radiation sickness, lack of drinking water,
disease, etc. The few that are left have been affected by the radiation, as
well as the harsh conditions. Mental instability is common, as is mutation
due to the radiation. In 100 years, the final survivors mated and had
offspring, whose genes were horribly altered by years of radiation. Some of
the mutations are not so bad (for example, acquiring a resistance to the
radiation), while some are extreme (some no longer look human, some have
mental powers, some have incredible strength, etc). Any animals that were
not killed have also mutated in much the same manner as the humans.
The Monitoring Station survived the nuclear war intact. The base is located
where the records show it to be. However, a band of mutants have discovered
the base and have claimed it as their own. There are 6D6 of them there at
any given time.
This planet is drenched in radiation, and even with standard-issued
Radiation suits, the players cannot spend more than 1D6 hours outside of the
ship (the armour and hull protects anyone inside the ship).
Roll 1D6:
- When the players' ship breaks orbit and begins to descend, it sets off
what's left of Defence Systems and a nuclear-tipped missile is streaking
towards their ship.
- Upon successfully landing, the ship is attacked by mutants who have
enhanced strength. They throw rocks, stones, boulders, old chunks of rubble,
etc at the ship. If they are not stopped, they will damage the ship and they
may not be able to use sensors to locate the Monitoring Station.or maybe not
even be able to lift off.
- Upon finding the Monitoring Station, the players are unable to locate
the holocubes. If they are able to question any of the not-so-mutated
mutants, they are told the holocubes and some other items of technology were
traded to the Clan across the river for food. The players must now track
this other Clan down and retrieve the holocubes.
- Upon finding the Monitoring Station, the Leader of the band of mutants
declares that one of the players must battle one of their tribe. If the
player wins, he gets the holocubes, if he loses..
- Same as #4, only if the players win, the Leader reveals that he doesn't
actually have the holocubes - he doesn't even know what they are.
- The Monitoring Station is finally discovered, only it took a hit from a
nuclear bomb and the only thing left is a 'hot' crater.
-Joel
traveller@dhimaging.com.au
http://www.mega-traveller.com
Online Multi-Player, Computer-Moderated Traveller game
Discussion Forum
Ship Plans
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#561
Date: Thu, 8 May 2003 10:20:53 EDT
From: Richard Aiken
Subject: Re: [TML] Adventure Seed - Gamma World
Ah! Finally, a use for my orginal Gamma World North America hex map. I
never let players use this, as their PCs had no concept of a continent or
even any idea that their world had ever been ours.
Richard Aiken
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#561
Date: Fri, 9 May 2003 01:34:16 +1000
From: "traveller"
Subject: RE: [TML] Adventure Seed - Gamma World
:)
I was actually going thru some old RPGs and saw Gamma World and thought I'd
pay homage to it...
Yes, it was funny how I could never show them where they were either...
-Joel
traveller@dhimaging.com.au
http://www.mega-traveller.com
Online Multi-Player, Computer-Moderated Traveller game
Discussion Forum
Ship Plans
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