Amber Zone - Killer (The Game) Planet Nugget

Last Updated 11 January 2004.

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1999 #1848

Date: Tue, 1 Feb 2000 10:30:21 -0500
From: Walter Smith
Subject: re: Imperial Murder Rate

Leonard Erickson wrote:
>Check Sheckley's book(s) "The Victim" (= 7th, 12th, something
>like that). There are apparently two versions (with different numbers
>as well as a movie.
>
>The basic idea as far as "murder" is concerned is someplace where it's
>*legal* for a group of people to hold a "game" that involves trying to
>kill each other.

This book/movie was one of the inspirational materials for Steve Jackson Games' live-action RPG Killer.

A good bit from the book, IIRC: A hunter tries to run down a target in a car. She runs across the street and opens fire, killing the hunter. A nearby police officer comes up and checks their game documents, declares it a legal murder, then writes her a ticket for jaywalking. "But he was trying to kill me!", she protests. "Well, had he succeeded, I'd be writing him a ticket for reckless driving."

ObTrav: A society can have one or more "wrong" things be legal, and still have a very high law level. The once-over by the IISS might not see this, though - the place might be a police state, the Scout doing the survey might just see the armed populace shooting each other with some frequency and call it law level 0. It so happens that 80% of the population is Military, Police, or "Noble Citizen" status, and they have an unusual code duello.

Walt Smith

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#1848

Date: Tue, 1 Feb 2000 07:58:05 -0800
From: "Wayne Ewart"
Subject: Rules of the Hunt

> Check Sheckley's book(s) "The Victim" (= 7th, 12th, something
> like that). There are apparently two versions (with different numbers
> as well as a movie.

That would be the series "The 10th Victim", "Victim Prime", and "Hunter Victim".

Inside the cover of the book you find:

The Rules of the Hunt

  1. The Hunt is open to anyone 18 years of age or older, regardless of race, religion, or sex.
  2. Once you join, you're in for all Hunts, five as Victim, five as Hunter.
  3. Hunters receive the name, address, and photograph of their victim.
  4. Victims are only notified that a Hunter is after them.
  5. All kills must be performed in person, ie., by the Hunter or Victim him/herself, no proxies.
  6. There are severe penalties for killing the wrong person.
  7. A Tens winner is awarded almost unlimited civil, financial, political, and sexual rights.
  8. (I added this rule for MTU) The Hunter/Victim can only leave the world as a Tens winner or in a bag.

ObTrav: I've used this in one of my early CT games as follows:

The PC's land on a world (In MTU any of the Sword Worlds) were the Hunt is THE sport to watch/play and (as per "the 10th Victim") the Hunt can happen anywhere on the world. They interrupt a Hunter/Victim match (we all know that PCs think anyone with a gun is after them) and kill the Hunter/Victim or both. After a short trial, each of the PC's are forced to enter the Hunt as Victims for all ten matches. WEG

Wayne
wewart@home.com
icq22113294
http://www.members.home.net/wewart/wewart/traveller/

Give a man fire and he is warm for the night.
Set a man on fire and he is warm all his life.
- - Terry Pratchett


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