Amber Zone - Man With Gun
Date: Thu, 16 Dec 1999 10:50:23 -0500
From: Ethan Henry
Subject: Re: Re: guns with guns (and more guns)
Ethan Henry wrote:
> Anyway, the "criminals will have guns anyway" argument doesn't
> hold with me. Maybe it's a Canadian thing.
Damn! Forgot the ObTrav.
ObTrav: The characters, as they are about to lift from the ground
(in their ship) are approached by a man (could be any person)
seeking passage off-world. He doesn't seem too interested in where
they're going (or may seem very interested in the destination,
regardless of where it is). He has cash in hand to pay for the passage
and no great cargo to speak of - just some hand luggage (unusual for
an interstellar trip).
- All is as it seems. The man is a business entrepreneur looking
for markets for his new series of media productions. His luggage
contains a few changes of clothes and a couple of media disks containing
samples of his shows/recordings/etc.
- The man is a paranoid schizophrenic who believes that he looks
identical to a man who the police are searching for in relation to
a rather recent gruesome killing. He has a faint resemblance to
the pictures of the alleged killer, but is unlike to be arrested on those
(or any) grounds. If they players start asking too many questions or
seem like they may suspect him of something he has a handgun and will
try to kill the PCs and take over the ship (perhaps in jump).
- The man has heard that there is a booming market in 'illicit activities'
(Hm, does that break the no-sex rule Kenji?) on the destination world. While
this may or may not be true, he is slightly edgy and will avoid question
about the purpose of his trip. He does have a handgun packed, but will not
use it under normal circumstances. About a week after arriving the local
authorities will be looking for him in conjunction with a criminal
investigation and he will try to make a hasty escape - perhaps with the PCs.
- The man is a wanted criminal for several sex-related killings. He is
dangerously insane. he will "hold off" for a few days, but towards the
end of jump will break down and try to attack and kill one of the PCs.
If successful, he will attempt to hide his crime in some grizzly way
(I don't have to spell it out, just pick something gruesome). He doesn't
have a gun, but has a large selection of extremely sharp knives in his
- The man is a wanted criminal and the orbital naval authorities
will attempt to make an arrest. The man has a big gun and will try to
take the bridge and force the PCs to outrun/fight the naval ships
and jump to (temporary) safety.
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