Last Updated 3 January 2002.
The Aslan place great value on weapons made by famous crafters. The eakhyasear (hunter's rifle) is an excellent example of this type of weapon. They are of no better quality than a similar human-made rifle. It is the special embellishments applied by the Aslan crafters which give it its value (often as much as 1000% of the basic price). Noble males believe that it is beneath their dignity to carry a plain-looking rifle, and will always select a more ornate eakhyasear. Such rifles are passed from father to son for generations. If one is lost or stolen, the owner will go to almost any lengths to get it back.
Aslan hands are shaped differently from human hands, as well as being generally larger. When Aslan are forced to use human weaponry, reduce their skill level on the task by one. Other than that, Aslan weapons are equivalent in performance to human weapons.
(These exerpts taken from:
CELELLA, Peter G. and HOLDEN, James, Solomani & Aslan: The Rimward Races (MegaTraveller Aliens Vol 2), DGP, Woodburn, OR, USA, 1991, pp 83, 86.)
Note that Aslan in Imperial service use Aslan versions of Imperial weapons; that is, built to use identical ammunition, power sockets, and so on, but adapted to the Aslan physique. This is one more reason why Imperial Aslan are normally deployed as a unit. The other difference is that Brawling and Blade Combat are replaced by Dewclaw in most services. Aslan Marines will accept training in the cutlass, but will only carry it when in parade uniform.
(This exerpt taken from:
KEITH, J. Andrew, HARSHMAN, John, and MILLER, Marc W., Traveller Alien Module 1: Aslan, GDW, Bloomington, IL, USA, 1984, p 29.)
Several Aslan-specific weapons are available, as listed below.
*Stats for Aslan Natural Weapons are taken from:
Range Number:
0
1
2
3
4
5
6
7
Aslan Natural Weapons*
Easy
Avg
Diff
Form
Stag
Imp
Imp+3
Imp+6
1D
2D
3D
4D
5D
6D
7D
8D
Name
TL
Pen/
AttenDmg
Def
DMMax
RangeClose
<1mShort
<3mMed
<45mLong
<300mVLong
<600mDist
<1.5kmVDist
<3kmSubR
<50kmAuto
TgtsDngr
SpcSig
Recoil
Dewclaws
0
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Hands
0
1/-
1
1
1.5 m
1
1
--
--
--
--
--
--
--
--
--
--
Aslan Personal Weapons (Melee)**
Club
0
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Fierah (Looped)
0
4/-
3
0
3 m
4
4
--
--
--
--
--
--
--
--
--
--
Fierah (Flail)
0
4/-
3
0
3 m
4
4
--
--
--
--
--
--
--
--
--
--
Pike
1
2/-
3
1
4.5 m
2
2
2
--
--
--
--
--
--
--
--
--
Spear
0
3/-
2
1
3 m
3
3
--
--
--
--
--
--
--
--
--
--
Staff/Cudgel
0
2/-
2
1
3 m
2
2
--
--
--
--
--
--
--
--
--
--
Yurletya (Spear-end strike)
0
3/-
2
1
3 m
3
3
--
--
--
--
--
--
--
--
--
--
Yurletya (Hook-end strike)
0
2/-
2
1
3 m
2
2
--
--
--
--
--
--
--
--
--
--
Ayloi (False Dewclaws)***
Aloi (False Dewclaw)
1
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Eakya (Handle-Mounted Dagger)
1
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Hoyeko (Foldable Dewclaw)
1
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Kalesa' (Aslan Dagger)
1
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Zawashi (Duelling Dagger)
1
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
CELELLA, Peter G. and HOLDEN, James, Solomani & Aslan: The Rimward Races (MegaTraveller Aliens Vol 2), DGP, Woodburn, OR, USA, 1991, p 90.
**Stats for Aslan Personal Weapons are converted from "Classic Traveller" stats presented in:
KEITH, J. Andrew, HARSHMAN, John, WISEMAN, Loren, and MILLER, Marc W., Traveller Alien Module 1: Aslan, GDW, Bloomington, IL, USA, 1984, pp 21-21 and 30-31; also CELELLA and HOLDEN, op cit, p 86.
***Stats for all Ayloi are taken from:
MIKESH, Mike, "False Dewclaws", Imperial Lines #2, GDW, Bloomington, IL, USA, 1992(?), pp 1-2.
*Stats for Aslan Personal Weapons are converted from "Classic Traveller" stats presented in:
Range Number:
0
1
2
3
4
5
6
7
Aslan Personal Weapons (Missile)*
Easy
Avg
Diff
Form
Stag
Imp
Imp+3
Imp+6
1D
2D
3D
4D
5D
6D
7D
8D
Name
TL
Aim
DM**Ammo
NotesRnds
Pen/
AttenDmg
Max
RangeClose
<1mShort
<3mMed
<45mLong
<300mVLong
<600mDist
<1.5kmVDist
<3kmSubR
<50kmAuto
TgtsDngr
SpcSig
Recoil
Akhaeh (Throwing Edge)
0
+2
--
1
2/-
2
200 m
2
2
2
2
--
--
--
--
--
--
Low
Med
Fierah (Bola)
0
+2
--
1
1/-
2
50 m
1
1
1
1
--
--
--
--
--
--
Low
Med
Fierah (Sling)
0
+2
stone
1
spcl
1
150 m
1
1
6
0
--
--
--
--
--
--
Low
Med
Aslan Handguns
Khaihte (Pistol)
7
+1
--
6
0/-
3
25 m
0
0
0
--
--
--
--
--
--
--
Med
Med/R
Khaihtele (Snub Pistol)
8
+1
HE
6
1/-
4
25 m
1
1
1
--
--
--
--
--
--
1.5
Med
Low/R
8
+1
HEAP
6
6/-
4
25 m
6
6
6
--
--
--
--
--
--
1.5
Med
Low/R
8
+1
tranq
6
1/-
1
25 m
1
1
1
--
--
--
--
--
--
--
Med
Low/R
8
+1
gas
6
--
1
25 m
--
--
--
--
--
--
--
--
--
1.5
Med
Low/R
Khaihtele, Auto (Auto Snub Pistol)
8
+1
HE
20
1/-
4
25 m
1
1
1
--
--
--
--
--
--
1.5
Med
Low/R
8
+1
HEAP
10
6/-
4
25 m
6
6
6
--
--
--
--
--
--
1.5
Med
Low/R
8
+1
tranq
10
1/-
1
25 m
1
1
1
--
--
--
--
--
--
--
Med
Low/R
8
+1
gas
10
--
1
25 m
--
--
--
--
--
--
--
--
--
1.5
Med
Low/R
Takhestah (Long Pistol)
7
+2
--
8
3/2
3
100 m
3
3
3
1
--
--
--
--
--
--
Med
Med/R
Khaifealate (Machine Pistol)
6
+2
--
30
3/1
3
100 m
3
3
3
1
--
--
--
--
3
--
Med
Med/R
Aslan Rifles
Uealikhe (Carbine)
6
+3
--
10
2/2
3
300 m
2
2
2
1
--
--
--
--
--
--
Med
Med/R
Takheal (Long Rifle)
6
+4
--
20
3/2
3
900 m
3
3
3
1
1
0
--
--
--
--
Med
Med/R
Yeheal (Autorifle)
6
+4
--
20
3/2
3
900 m
3
3
3
1
1
0
--
--
2
--
Med
Med/R
6
+4
KEAP
20
4/2
3
900 m
4
4
4
2
2
1
--
--
2
--
Med
Med/R
Eakhyasear (Hunter's Rifle)
6
+4
--
20
3/2
3
900 m
3
3
3
1
1
0
--
--
--
--
Med
Med/R
Saostiolryu (Accelerator Rifle)***
9
+2
--
15
spcl
3
80 m
1
1
3
1
--
--
--
--
2
--
Med
Low/R
Aslan Laser Weapons
Triluealikhe (Laser Carbine)
8
+5
--
50
7/2
3
1500 m
7
7
7
3
3
1
--
--
--
--
Med
Low
Trolitakheal (Laser Rifle)
9
+5
--
100
9/2
3
1800 m
9
9
9
4
4
2
2
--
--
--
Med
Low
Triluealikhe (Laser Carbine)
13
+5
--
200
12/2
3
2000 m
12
12
12
6
6
3
3
--
--
--
Low
Low
Trolitakheal (Laser Rifle)
13
+6
--
200
20/2
3
4000 m
20
20
20
10
10
5
5
2
--
--
Low
Low
Other Aslan Weapons
Okakoheal (Splat Gun)
10
+3
HEAP
1
14/2
20
400 m
14
14
14
7
7
--
--
--
--
3
Hi
Hi
KEITH, J. Andrew, HARSHMAN, John, WISEMAN, Loren, and MILLER, Marc W., Traveller Alien Module 1: Aslan, GDW, Bloomington, IL, USA, 1984, pp 21-21 and 30-31;
with assistance from:
CELELLA and HOLDEN, op cit, p 86.
**The Aimed Fire DM equals the range number whose upper limit equals but does not exceed the weapon's maximum range.
***The basic MegaTraveller stats for the Saostiolryu have been modified by reference to Striker.
Stats for the Okakoheal are taken from:
MIKESH, Mike, "Splat Gun", Imperial Lines #2, GDW, Bloomington, IL, USA, 1992(?), pp 2-3.
This was a conversion of the weapon's original "Classic Traveller" stats presented in:
BARTON, William A., "The Splat Gun", Space Gamer #56, October 1982, pp 7-9.
Droyne hands are very dexterous and more capable of fine manipulation than those of most other races. When handling non-Droyne weapons, they have no penalty to dexterity. In any case, average Droyne DEX scores are lower than those of other races. The low score represents the influence of other factors on Droyne dexterity - the size, weight, and awkwardness of the weapon, for instance. Droyne also have more difficulty in using high-recoil weapons, and in some cases have created weapons that have a lower performance than equivalent human weapons, scaled to the smaller stature and lower strength of the average Droyne.
(Exerpts taken and adapted from:
MILLER, Marc W., CHADWICK, Frank, HARSHMAN, John, WISEMAN, Loren, and KEITH, J. Andrew, Traveller Alien Module 5: Droyne, GDW, Bloomington, IL, USA, 1985, p 25; and
CHADWICK, Frank, and NILSEN, David (developers), and GELINAS, Mark "Geo" (scenario author and equipment designer), "Hit The Silk", Smash & Grab, GDW, Bloomington, IL, USA, 1994, p 111.)
Several Droyne-specific weapons are available, as listed below.
*Stats for Droyne Natural Weapons are converted from "Classic Traveller" stats presented in:
Range Number:
0
1
2
3
4
5
6
7
Droyne Natural Weapons*
Easy
Avg
Diff
Form
Stag
Imp
Imp+3
Imp+6
1D
2D
3D
4D
5D
6D
7D
8D
Name
TL
Pen/
AttenDmg
Def
DMMax
RangeClose
<1mShort
<3mMed
<45mLong
<300mVLong
<600mDist
<1.5kmVDist
<3kmSubR
<50kmAuto
TgtsDngr
SpcSig
Recoil
Claws
0
3/-
2
1
1.5 m
3
3
--
--
--
--
--
--
--
--
--
--
Hands
0
1/-
1
1
1.5 m
1
1
--
--
--
--
--
--
--
--
--
--
Talons**
0
3/-
2
1
1.5 m
3
3
--
--
--
--
--
--
--
--
--
--
MILLER, Marc W., CHADWICK, Frank, HARSHMAN, John, WISEMAN, Loren, and KEITH, J. Andrew, Traveller Alien Module 5: Droyne, GDW, Bloomington, IL, USA, 1985, p 25.
**Talons (a Droyne's bony foot spurs) are only usable if the character is flying.
*The Aimed Fire DM equals the range number whose upper limit equals but does not exceed the weapon's maximum range.
Range Number:
0
1
2
3
4
5
6
7
Droyne Energy Weapons
Easy
Avg
Diff
Form
Stag
Imp
Imp+3
Imp+6
1D
2D
3D
4D
5D
6D
7D
8D
Name
TL
Aim
DM*Ammo
NotesRnds
Pen/
AttenDmg
Max
RangeClose
<1mShort
<3mMed
<45mLong
<300mVLong
<600mDist
<1.5kmVDist
<3kmSubR
<50kmAuto
TgtsDngr
SpcSig
Recoil
Fusion Rifle-15**
15
+5
--
infinite
25/1
13
1500 m
25
25
12
6
3
1
--
--
--
4.5
Hi
Low
**Stats for the Droyne Fusion Rifle-15 are converted from GDW's "House System" stats presented in:
CHADWICK, Frank, and NILSEN, David (developers), and GELINAS, Mark "Geo" (scenario author and equipment designer), "Hit The Silk", Smash & Grab, GDW, Bloomington, IL, USA, 1994, p 111.
Due to the variety of weaponry available and the similarities between Vargr and human hands, weapons usage is not restricted along racial lines. Humans may use Vargr-made weapons with no penalty, and Vargr may similarly use human weapons.
(This exerpt taken and adapted from:
KEITH, J. Andrew, MILLER, Marc W., and HARSHMAN, John, Traveller Alien Module 3: Vargr, GDW, Bloomington, IL, USA, 1985, p 11.)
*Stats for Claws are converted from "Classic Traveller" stats presented in:
Range Number:
0
1
2
3
4
5
6
7
Vargr Natural Weapons
Easy
Avg
Diff
Form
Stag
Imp
Imp+3
Imp+6
1D
2D
3D
4D
5D
6D
7D
8D
Name
TL
Pen/
AttenDmg
Def
DMMax
RangeClose
<1mShort
<3mMed
<45mLong
<300mVLong
<600mDist
<1.5kmVDist
<3kmSubR
<50kmAuto
TgtsDngr
SpcSig
Recoil
Claws*
0
2/-
2
1
1.5 m
2
2
--
--
--
--
--
--
--
--
--
--
Hands
0
1/-
1
1
1.5 m
1
1
--
--
--
--
--
--
--
--
--
--
Teeth
0
4/-
2
0
1.5 m
4
4
--
--
--
--
--
--
--
--
--
--
Vargr Personal Weapons
Claw-Glove**
3
4/-
3
2
1.5 m
4
4
--
--
--
--
--
--
--
--
--
--
KEITH, J. Andrew, MILLER, Marc W., and HARSHMAN, John, Traveller Alien Module 3: Vargr, GDW, Bloomington, IL, USA, 1985, p 11.
**Stats for Claw-Glove are taken from:
WILLOUGHBY, Christopher, "Claw-Glove", Challenge 40, GDW, Bloomington, IL, USA, 1989, p 35.
The only other difference is that the safety and selector switches on Zhodani weaponry can be operated by psionic "flicking" as well as manually, although only Zhodani officers can use this feature.
No exclusively Zhodani weapon stats are available at present.