Last Updated 30 August 2001.
*The Aimed Fire DM equals the range number whose upper limit equals but does not exceed the weapon's maximum range.
Range Number:
0
1
2
3
4
5
6
7
8
9
Starship Weapons
E
A
D
F
S
I
I+3
I+6
I+9
I+12
1D
2D
3D
4D
5D
6D
7D
8D
9D
10D
Name
TL
Aim
DM*Ammo
NotesRnds
Pen/
AttenDmg
Max
RngC
<1mS
<3mM
<45mL
<300mVL
<600mD
<1.5kmVD
<3kmSR
<50kmR
<500kmC
<5000kmAuto
Tgts**Dngr
SpcSig
Recoil***
Beam Laser-8
8
+8
--
infinite
73/7
50
1250 km
73
73
73
73
73
73
73
73
65
55
--
9
Hi
Low
Beam Laser-13
13
+8
--
infinite
75/7
60
1250 km
75
75
75
75
75
75
75
75
67
59
--
9
Low
Low
Pulse Laser-8
8
+8
--
infinite
79/7
75
1667 km
79
79
79
79
79
79
79
79
71
63
--
9
Hi
Low
Pulse Laser-13
13
+8
--
infinite
81/7
80
1667 km
81
81
81
81
81
81
81
81
72
66
--
9
Low
Low
Sandcaster
8
+5
--
--
20/2
10
2 km
20
20
20
20
10
10
5
--
--
--
--
spl†
Low
Med
Plasma-10
10
+6
--
infinite
83/5
80
28 km
83
83
83
83
83
83
71
44
--
--
--
105
Hi
Hi
Plasma-11
11
+6
--
infinite
85/5
80
31 km
85
85
85
85
85
85
73
46
--
--
--
117
Hi
Hi
Plasma-12
12
+6
--
infinite
87/5
80
33 km
87
87
87
87
87
87
75
48
--
--
--
125
Hi
Hi
Plasma-14
14
+6
--
infinite
91/5
80
40 km
91
91
91
91
91
91
79
52
--
--
--
150
Hi
Hi
Fusion-12
12
+7
--
infinite
99/5
90
71 km
99
99
99
99
99
99
79
87
64
--
--
177
Hi
Hi
Fusion-14
14
+7
--
infinite
103/5
90
85 km
103
103
103
103
103
103
103
91
68
--
--
212
Hi
Hi
Fusion-16
16
+7
--
infinite
105/5
90
95 km
105
105
105
105
105
105
105
94
71
--
--
237
Hi
Hi
Particle Accelerator
8
+9
--
infinite
spl#/6
200
50K km
spl#
spl#
spl#
spl#
spl#
spl#
spl#
spl#
spl#
spl#
--
x15@
Low
Low
Meson Gun
11
+9
--
infinite
spl%
spl%
50K km
spl%
spl%
spl%
spl%
spl%
spl%
spl%
spl%
spl%
spl%
--
x10@
Low
Low
**Lasers can fire once per round (ie. 10 shots per minute, per weapon = 30 shots per minute, per triple turret). Sandcasters can fire once every 5 rounds (ie. 2 shots per minute, per weapon = 6 shots per minute, per triple turret). Turret-mounted Plasma and Fusion Guns can fire once per round (ie. 10 shots per minute, per weapon = 20 shots per minute, per dual turret). A 50-ton Plasma or Fusion Gun Bay is assumed to have 10 such weapons, and can fire once every 5 rounds (ie. 2 shots per minute, per weapon = 20 shots per minute, per bay). A 50- or 100-ton PA or Meson Gun Bay can fire once every 5 rounds (ie. 2 shots per minute, per bay), while either weapon as a Spinal Mount may fire once every 10 rounds (ie. 1 shot per minute). Finally, note that every weapon in a battery fires at the same time, although multiple batteries may be ripple-fired to establish a continuous barrage.
***Starship Weapons can be mounted in emplaced turrets, vehicle-mounted, or (surprise!) fitted in starships. Moveable weapons may fire while moving if the appropriate fire control is fitted (assumed to be installed in starships).
†Sandcasters may be used as a sort of giant shotgun. They have a diverging danger space (or "footprint"): C=1m; S=1.5m; M=4.5m; L=24m; VL=48m; D=90m; 2km=120m.
#A PA's penetration equals its UCP factor x 250 in a vacuum atmosphere; x 100 in a trace atmosphere; x 0 in all others.
@PA's and Meson Guns have a burst radius equal to their UCP factor x their respective danger space multipliers shown above.
% A Meson Gun that hits kills all life in its danger space, destroys all vehicles, collapses all buildings, and any smooth ground surface becomes uneven ground.