Aligning FF&S with Classic Traveller
Last Updated
5 April
2000.
Here are some suggestions (some mine, some from the Traveller Mailing List) for modifications to FF&Sv1 to bring it more into line with Classic Traveller:
- Carried Fuel:
- increase the j-drive fuel; AND
- decrease the HePlaR m-drive fuel
- HePlaR vs Thrusters:
- limit thrusters to 6G at TL 15; AND
- allow HePlaR to produce up to 12Gs more cheaply (although still with only 6G inertial compensation)
- Jump missiles:
- they deploy an expanding structure that fills out to 100t displacement, allowing such craft as "jump lifeboats" carrying emergency low berths; OR
- allow sub-100t craft to jump at TL 16+, thus making the Leviathan's missiles experimental and also allowing the Regency to have "jump-boats" in their XWeb
At present, I have no game stats for any of the above suggestions.
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