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Mafia Games :: Serenity :: Firefly :: On board the ship Serenity :: Day 1
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 Re: Day 1
« Reply #330 on Sept 13, 2007, 5:32am »
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Before we get into "OMG there's a Cult!" panic, I'd also like to point out that the opening flavor could actually apply to one River Tam, if you think about it. (For those that aren't Firefly fanatics) She was taken by Alliance and acts a bit more oddly than normal people, and doesn't remember everything that happened to her, but at her heart she's fundamentally good. So hell, maybe NAF and Kat made up a character or two that went through the same treatment as River. Maybe they're the Mason group?

Point is, we don't know all the possible alignments until people start dying, so I don't think we should be worrying about a possible Cult just yet.
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 Re: Day 1
« Reply #331 on Sept 13, 2007, 5:38am »
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Sept 13, 2007, 1:09am, NAF1138 wrote:

As far as Idle and sanctions go...I think that his first post about votes was phrased in a way that he did not violate the no game mechanics talk rule.

He did edit a post however, and something will need to be done about that. So Kat and I will discuss and apply some sort of sanction on him Day 2.


Wha? ??? What post is that? I don't recall editting any posts? I'm almost sure I didn't.
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 Re: Day 1
« Reply #332 on Sept 13, 2007, 5:38am »
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Sept 13, 2007, 5:29am, Roosh wrote:
So by the possible addition of the Cult, should we just never RoleClaim or try to defend ourselves, but accept the inevitability of going to the gallows doomed men, giving our last spiel, and just hoping the rest of the town can figure out something?
(that was semi-serious, response to you ST, because yeah with a Cult we don't want to reveal just who exactly is pro-town, buuut, I don't see a better idea at the moment other than the doomed man scenario).


You know, as counter-intuitive as it sounds, there are a very limited set of circumstances under which a pro-town power role would genuinely be better off allowing him- or herself to be lynched than exposing him- or herself to a recruitment.
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 Re: Day 1
« Reply #333 on Sept 13, 2007, 5:40am »
[Quote]


Sept 13, 2007, 5:32am, atarus wrote:
Before we get into "OMG there's a Cult!" panic, I'd also like to point out that the opening flavor could actually apply to one River Tam, if you think about it. (For those that aren't Firefly fanatics) She was taken by Alliance and acts a bit more oddly than normal people, and doesn't remember everything that happened to her, but at her heart she's fundamentally good.


...and, of course, she has a special trigger that turns her into an indiscriminate killing machine.

Nobody say the name of Prospero's daughter, just in case.
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 Re: Day 1
« Reply #334 on Sept 13, 2007, 5:51am »
[Quote]


Sept 13, 2007, 5:38am, storyteller0910 wrote:

Sept 13, 2007, 5:29am, Roosh wrote:
So by the possible addition of the Cult, should we just never RoleClaim or try to defend ourselves, but accept the inevitability of going to the gallows doomed men, giving our last spiel, and just hoping the rest of the town can figure out something?
(that was semi-serious, response to you ST, because yeah with a Cult we don't want to reveal just who exactly is pro-town, buuut, I don't see a better idea at the moment other than the doomed man scenario).


You know, as counter-intuitive as it sounds, there are a very limited set of circumstances under which a pro-town power role would genuinely be better off allowing him- or herself to be lynched than exposing him- or herself to a recruitment.


That's IF there's any recruitment at all, which we may never know one way or the other. If this were an open setup, I'd totally agree with you, but seeing as it's a closed setup, can you imagine a scenario in which a pro-town power role should NOT claim if they're in danger of an imminent lynch and we don't KNOW if there's recruitment? Otherwise it calls for way too much speculation about the other roles that are in the game, and that way lies madness. Is there recruitment? If so, is there a power role out there that can potentially block it, like a Doc or a Miller? If so, what are the chances that my recruitment (which we still don't know exists) can be blocked? Blah blah blah ad infinitum. Power roles should a) keep from dying, and b) keep from getting recruited, in that order. Right now death is always an option, and recruitment may never be.
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 Re: Day 1
« Reply #335 on Sept 13, 2007, 5:53am »
[Quote]


Sept 13, 2007, 5:51am, drainbead wrote:

Sept 13, 2007, 5:38am, storyteller0910 wrote:


You know, as counter-intuitive as it sounds, there are a very limited set of circumstances under which a pro-town power role would genuinely be better off allowing him- or herself to be lynched than exposing him- or herself to a recruitment.


That's IF there's any recruitment at all, which we may never know one way or the other. If this were an open setup, I'd totally agree with you, but seeing as it's a closed setup, can you imagine a scenario in which a pro-town power role should NOT claim if they're in danger of an imminent lynch and we don't KNOW if there's recruitment? Otherwise it calls for way too much speculation about the other roles that are in the game, and that way lies madness. Is there recruitment? If so, is there a power role out there that can potentially block it, like a Doc or a Miller? If so, what are the chances that my recruitment (which we still don't know exists) can be blocked? Blah blah blah ad infinitum. Power roles should a) keep from dying, and b) keep from getting recruited, in that order. Right now death is always an option, and recruitment may never be.


Fair enough.
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 Re: Day 1
« Reply #336 on Sept 13, 2007, 5:59am »
[Quote]


Sept 13, 2007, 5:38am, Idle Thoughts wrote:

Sept 13, 2007, 1:09am, NAF1138 wrote:

As far as Idle and sanctions go...I think that his first post about votes was phrased in a way that he did not violate the no game mechanics talk rule.

He did edit a post however, and something will need to be done about that. So Kat and I will discuss and apply some sort of sanction on him Day 2.


Wha? ??? What post is that? I don't recall editting any posts? I'm almost sure I didn't.


You are right, Kat did that edit. My sincere apologies. I read the post on my phone yesterday and it looked like you were the one to make the edit.

I rescind my comment about sanctions. No sactions for you Idle!
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 VOTE COUNT
« Reply #337 on Sept 13, 2007, 6:02am »
[Quote]

As requested.

3-Roosh: (Blaster Master, storyteller, Zeriel)
2-Idle Thoughts (zuma, Pygmy Rugger)
2-Dnooman (FCoD, drainbead)
1-zuma-(Idle Thoughts, sinjin)
1-BlasterMaster (Roosh)
1-whatthefrak (Diomedes)


A prod will be sent to tragic.
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 Re: Day 1
« Reply #338 on Sept 13, 2007, 6:06am »
[Quote]

Wheew. Thanks, NAF.

Post of thoughts gamewise upcoming.
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 Re: Day 1
« Reply #339 on Sept 13, 2007, 6:09am »
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Sept 13, 2007, 5:32am, atarus wrote:
Before we get into "OMG there's a Cult!" panic, I'd also like to point out that the opening flavor could actually apply to one River Tam, if you think about it. (For those that aren't Firefly fanatics) She was taken by Alliance and acts a bit more oddly than normal people, and doesn't remember everything that happened to her, but at her heart she's fundamentally good. So hell, maybe NAF and Kat made up a character or two that went through the same treatment as River. Maybe they're the Mason group?

Point is, we don't know all the possible alignments until people start dying, so I don't think we should be worrying about a possible Cult just yet.


Based on your description, that could also be a case for a role like that to be the "innocent child" or "miller" role.

Either way, especiall for those of us who aren't fans, we pretty much have to assume that just about ANY role is possible, and without some additional open knowledge (like the role of the dead), we really can only work in guesses, which I think is a fruitless endeavor.

Bottom line, I think it's counter productive to spend excessive time guessing at what roles may or may not be in the game. For example, we don't know if there's a doctor, but I'd guess there is, and I imagine the scum would probably guess so as well. Now, at this point, does it really matter? If you're town, you really shouldn't care who he is, unless he's about to get lynched. Is there a cult/vampire? Maybe, but does it really matter, except that he's NOT pro-town?

IOW, what I'm trying to say is, as fun as speculating on roles may or may not be, it's pointless. We should lynch those who seem scummy, whatever kind of scum they are, and concern ourselves with the repercussions of recruits and stuff as we get evidence to support it.
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 Re: Day 1
« Reply #340 on Sept 13, 2007, 6:16am »
[Quote]

I think you should impose sanctions on Idle Thoughts anyway. ;D :P

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 Re: Day 1
« Reply #341 on Sept 13, 2007, 6:17am »
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I will take it under advisement. :P
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 Re: Day 1
« Reply #342 on Sept 13, 2007, 6:17am »
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Okay, thoughts and ponderings.

I read every post in here since where I left and, mind you all, these are mostly just vibes and feelings I have and am getting at this point.

First of all, I thought Roosh was very suspcious initially, but as I continued on reading his posts, it began to change. I do think his ideas have a lot of holes in them...but I don't think that he's nessecarily scum for thinking them.

That being said, I don't think or see how or why Blaster is scummy for reacting like he did. Nothing much has hit me coming from him as of yet.

I don't know why, really, but I seem to be getting bad vibes from FCoD and atarus. Again, this isn't anything I can put into words really or quote specific posts. It's just the all round tone and way they're saying things and the stances they're taking, and the reactions their giving, and just all round stuff.

And no, this isn't really anything that they could defend themselves over, I know, but I can't help what I feel.


I wouldn't worry right now much about possible third groups. What can we do about it? Sure we can discuss strategy in how to work things out but why worry about it (which is what I seem to see some of you doing)? Time will tell and in the end, for those who are really town, I trust there will be a way to work it out.

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 Re: Day 1
« Reply #343 on Sept 13, 2007, 6:21am »
[Quote]

Note: I DO know the difference 'twixt they're and their and there. I just should preview more.
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 Re: Day 1
« Reply #344 on Sept 13, 2007, 6:26am »
[Quote]


Sept 13, 2007, 6:21am, Idle Thoughts wrote:
Note: I DO know the difference 'twixt they're and their and there. I just should preview more.


Are you sure? I'm not sure what everyone else thinks. That is, I'm not sure their convinced, or that you convinced them to change there minds with that post they're.
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 Re: Day 1
« Reply #345 on Sept 13, 2007, 6:42am »
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BLAM, for that you should probably get modkilled. ;-D

Okay. So I said I would get back to my other thoughts about what's been going on during the game, and then real life got in the way. So let's see if I can get this done before I leave work.

1. FOS to anyone who voted based on the whole "what's majority" argument. Voting based on what is basically "I don't like that you're not understanding this somewhat nebulous rule" is silly, especially when as I'm seeing it there are MANY more scummy things out there to pick up on. Hell, *I* wasn't really understanding it until it was fully clarified. I thought maybe that a majority vote would end the Day early but the leader in a plurality would be lynched at the deadline. That sort of fits the rules that have been in place in previous SDMB Mafia games, and it would make sense that Idle would have interpreted it that way. So I'm wondering about zuma and especially pygmyrugger, since his reasons seemed based solely out of frustration and nothing else. And really, it's equally likely that town would misinterpret the rules as it is that scum would. We're supposed to be lynching scum, not people who piss us off.

2. The Roosh issue. I'm still not sure what to think about that. At first, I thought he had some great ideas--hell, wasn't he the first person to point out the whole reason why I'm currently voting for dnooman?

And now my ride's here...I'll finish this thought when I get home.
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 Re: Day 1
« Reply #346 on Sept 13, 2007, 6:55am »
[Quote]

Vote Roosh

I'm doing this for a few reasons. First, I think he's waaaaaaaaaaaay to excited here, as evidenced by his several thousand posts already. This leads me to believe he got a juicy scum role, and just can't control himself.

He's not muddying the waters with his posts, he IS THE WATER!!! This does not seem particularly pro town to me. I mean, how many pages is HE ALONE responsible for here? Over ten Days that's gonna be pretty close to impossible to reread with the needed attention.

Was my night post a little scummy sounding? I guess it was. Does that make me scum? Nope.

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 Re: Day 1
« Reply #347 on Sept 13, 2007, 7:18am »
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Sept 13, 2007, 6:16am, Flying(Boy)CowOfDoom wrote:
I think you should impose sanctions on Idle Thoughts anyway. ;D :P

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Can we get a new rule that anyone who causes sidescroll gets sanctions? Cause I hate sidescroll too.

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 Re: Day 1
« Reply #348 on Sept 13, 2007, 7:34am »
[Quote]


Sept 13, 2007, 6:55am, dnooman wrote:
Vote Roosh

I'm doing this for a few reasons. First, I think he's waaaaaaaaaaaay to excited here, as evidenced by his several thousand posts already. This leads me to believe he got a juicy scum role, and just can't control himself.

He's not muddying the waters with his posts, he IS THE WATER!!! This does not seem particularly pro town to me. I mean, how many pages is HE ALONE responsible for here? Over ten Days that's gonna be pretty close to impossible to reread with the needed attention.

Was my night post a little scummy sounding? I guess it was. Does that make me scum? Nope.


Hrm. I'm reading this post through a filter of "I think you're scum" and it seems to me to be awfully self-serving. Of all the reasons to fillet Roosh (which I'll be getting into in a moment--hell, he's my 2nd leading scum candidate), this is the one you pick? I'd be more concerned that he's fishing for power roles and asked BLAM to role-claim for no apparent reason. Like I said before, a lot of people are annoyed with other people's playstyle, but annoyance is no reason to vote for someone. Town can be just as annoying as scum. Roosh has always been a vocal player, and while his signal-to-noise ratio might be an indication of a juicy scum role, it could equally likely be that he has a juicy TOWN role and can't control himself. That's why it's so important to try to keep emotions out of this. Don't vote based on playstyles, or annoyance at someone asking for clarification, vote based on things that are more likely to be scummy than townie.

Gimme a sec to get my thoughts together, and I'll make a long post about Roosh that will probably confuse everyone, including myself. :-/
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 Re: Day 1
« Reply #349 on Sept 13, 2007, 8:13am »
[Quote]

Okay. So I'm reading the thread again from Page 8, because that's where the stuff with Roosh gets interesting. Of note from before that point, however, was his "I have a secret" stuff from earlier in the game. Honestly, I think it would have been best, if Roosh is town, that he never brought that up. His cockamamie theory would have been better if he kept it in the back of his mind and analyzed how the game was going with it as a framework. Now that the scum know about it, they can plan for it.

The real fatal flaw of the theory was brought up by CatInASuit. Chances are, the scum have names given in their roles as well. I can't imagine that the mods would give scum no named characters at all, or names that were all Baddy McBaddington the Third or something. Because then all it would take was a mass claim and the game would be over. No, if I were to speculate (and speculating is annoying and bad, yes, but we're ALL going to do it so let's not kid ourselves here), I'd think that they've thought of that possibility and accounted for it. So name-claiming only is going to mean nothing. I'd imagine a scum on the lynching block would just claim the name given in their role PM, and nobody would counter claim it, and that would leave people scrambling through the wikiverse to figure out if that character MIGHT possibly be a baddie. In the end, it would be useless at best, and totally shaft us at worst.

But that just shows why Roosh came up with a bad freakin' idea. We've seen in the past that townies can come up with bad ideas as well. Wasn't it the Doc in M2 who came up with the horrid "trust list" idea that ended up getting the Cop killed early? All the games kind of run together for me, but I seem to remember that happening. This goes to my earlier point, which is that when you see a bad idea, is it just a bad idea, or is it a scummy bad idea? And it's sometimes really difficult to make that distinction. So I'm going to break it down a bit, because I think there are arguments either way.

Things that make me think that Roosh is Town:
--My familiarity with his playstyle from the last game. I generally dislike meta-gaming, but I think a lot of the people that are finding his playstyle to be scummy are people who didn't pay too much attention to Asylum Lane. He was a very vocal townie in that game and played pretty much exactly the same way. Lots of stream-of-consciousness rambling in that game as well. Once you get used to it, you find he comes up with some gems, which leads me to...
--A couple of actually good observations he's made in this game. First, on page 2, Roosh was the first to make what I think was a great observation about dnooman's "every man for himself" comment during Night 1. That, to me, seems like a very townie observation to make. I know *I* thought I was making a good townie observation about a Night post (turns out it was someone who isn't in the game but just (annoyingly) happened to be posting in the Night thread and earlier in this Day thread and had me all confused. It seems like a very Town thing to be looking for scumtells in the Night. Maybe I just feel this way because I was doing it too. But right now, my vote is placed based on Roosh's observation (which will make me feel like an arse if he turns out to be scum!) and dnooman's response to it being a little lacking. Another good point Roosh made, which I expanded on quite a bit, is that pygmyrugger's vote on Idle was made for faulty reasons. Again, this to me seems like an observation that Town would make, rather than scum, and maybe even more so than the dnooman night post issue...because what Idle was doing was something that was equally likely to be scum or town doing it.

Things that make me think Roosh is scum:
--Asking BLAM to roleclaim. Why on earth? BLAM has exactly ONE vote on him, and that's from Roosh. Why would he need to roleclaim? Who would that possibly benefit at this point in the game, with the voting playing out the way he is? Honestly, I could have thrown out his entire Bad Idea Post as just another Bad Idea Post had that not been at the end of it.
--While Roosh did make a comment to pygmyrugger that voting for Idle was a bit harsh, he was happy to FOS Idle for the same reason. I'm not sure if that's wholly inconsistent, but it's out-of-kilter enough to make me go hmmmm.
--He makes way too many assumptions that someone who has the limited info of a townie would not have. For example, on page 9, he says "We all have names. Names from the show." Do we? I don't know. I know what *I* have, and nothing else. That's a pretty bold assumption to make, I think, and it makes me think that during the Night, he may have discussed roles with some other players elsewhere, if you know what I mean. Maybe I've missed something where it was mentioned that we all have names from the show, and if I have, please let me know. Until then, I'm assuming nothing, and it strikes me as odd that Roosh is making an assumption that huge, and basing his entire theory of how the game should go off of that assumption. Roosh seems to assume a lot, to the point where I think he's not assuming, he knows. And at this point, anyone who seems to know anything is met with my suspicion.

Bah. My head hurts now.
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 Re: Day 1
« Reply #350 on Sept 13, 2007, 8:18am »
[Quote]

Okay. Based on the thinking I've been doing (sometimes I can't really formulate ideas until I get them down on paper), I'm going to unvote dnooman and vote Roosh. The reason I'm doing this is that I think that Roosh is doing enough scummy things that I can't place my vote based on something he did that I think is non-scummy. And right now, Roosh is right there next to dnooman on my list of scummy posters, so he gets the vote. If anyone else had pointed out that dnooman slip, I'd probably still be voting for him, but right now I have the uncomfortable feeling that I'm being convinced by scum, and I don't want that.
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 Re: Day 1
« Reply #351 on Sept 13, 2007, 8:18am »
[Quote]


Sept 13, 2007, 7:34am, drainbead wrote:
... it could equally likely be that he has a juicy TOWN role and can't control himself.

That was my exact thought when I read that. I immediately thought back to my "Yo, scum! Hurry up and kill someone" post in M5 -- I had (what I thought to be) scum dead to rights, and I was just about bouncing off the walls wanting to reveal my Oracleness.

Of course, Roosh would know that that's a bad play, so he wouldn't do it, unless of course...and that's roughly the time I wind up spilling wine all over the place.
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 Re: Day 1
« Reply #352 on Sept 13, 2007, 8:52am »
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Ok, Roosh, here's the deal. You've made a bunch of assumptions about how Kat and Naf have structured the game, the most dubious is that they've used the list they linked to on Wikipedia to determine the roles we'd be given. There's absolutely no reason to think they did(unless yours was one of those, which frankly reveals more than you may have intended).

To structure a game so faithfully around the Firefly theme would be very tricky, and even though they had help, I bet most of the mechanics of the game are going to be tried and true Mafia. They just don't have the kind of time and expertise it takes to design a really strong theme RPG around Firefly(no offense guys). That's one guay of a job. So I believe your ideas on the Theme being a characteristic of the game that we can play around with, to our advantage, are misguided. Not getting a scum vibe from you at this point(although if scum were fishing for power roles they might suggest people reveal their character names, as you have, so they can take out the principal characters, hoping to take out power roles). I just think you're wrong.

Beyond that, I don't have a bunch to contribute at this point. Still think Idle Thoughts is scummy because of his arguementative demeanor and his "misunderstandings" of clear, unambigious rules. Drama is one of my own personal scumdar triggers, remember, scum have more investment in the game than most townies do. They're part of a team and they don't want to let the team down, they also have smaller numbers so the loss of any one of them is a bigger blow to their faction than the loss of a townie is to the town. So when I see someone being a drama mama it twinges my scumdar.

I'm toying with some ideas about how to implement instant run-off voting in the game so we can find our majority easier, but I'm thinking it's a bad idea for a couple reasons. First, Naf and Kat would mod kill me for suggesting it(every way I've come up with for implementing it takes serious manpower to process) and Hal would never speak to me again because of what it would do for his spreadsheet. Secondly, having a list of votes instead of a single vote makes it easier for scum to hide their reasoning behind the vote. They'd have to list short summaries for each vote on the list, thus keeping the reasoning brief and confusing, thus making it harder to detect them.

I'll see if I can be more useful tomorrow(Sept 13th, not toMorrow).

Enjoy,
Steven
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 MY LAST VOTE COUNT FOR THE DAY
« Reply #353 on Sept 13, 2007, 9:23am »
[Quote]

5-Roosh: (Blaster Master, storyteller, Zeriel, dnooman, drain bead)
2-Idle Thoughts (zuma, Pygmy Rugger)
2-zuma-(Idle Thoughts, sinjin)
1-BlasterMaster (Roosh)
1-Dnooman (FCoD)
1-whatthefrak (Diomedes)

Handing over the reins of this crazy game to kat.

Good luck, they seem to want a post count on every page.
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 Re: Day 1
« Reply #354 on Sept 13, 2007, 9:27am »
[Quote]

At this stage of Day 1 I have some metagame reasons for feelings about the scumminess or otherwise of certain people. I know that generally meta-game reasons are a bad basis for a decision but in this case it is more a case of what I know of the players normal "style" and behaviour, which admittedly is from a limited sample. I have noted where there are meta-game reasons for my decision.

So the vote getters at the moment -

Roosh, (meta-gaming) is being consistent with how he played in Asylum Lane, with his Rooshpost(tm) style (I hope whoever coined this doesn't mind me using it I can't remember who it was - I included your trademark :)) So he's being consistent at least. It does draw a lot of flak so I am thinking if he was scum he would try and wind it back a bit.

Idle I don't have a read on yet, but the votes for him are purely based on the "majority" brew ha, and to me it seemed there was genuine frustration in his posts, I know the clarification on the rule we got was helpful to me. I don't buy that whole blow up as being scum-backed obfuscation.

Blaster Spiff (meta-gaming) was an extremely well played below the radar scum last game, so I know he is an excellent player, so to me his posts thus far means either A - he is town, or B - if scum is playing a fairly leading role for them.

Dnooman I'm not sure on, it's been bought out into the open enough I think that I won't be revealing anything the scum don't already surmise when I say that I don't think his comment was necessarily scummy, but rather it was indicative of a power role, and quite likely a "neutral" or solo one.

zuma & wtf I couldn't find the posts where the votes for them were made, but to me, nothing I've seen stands out on them.

Because we need a majority I'm not going to add another single vote getter to the list, which would have to be an essentially random vote from me anyway. So at the risk of putting my hand in the air and screaming "oh miss, I'm ever so scum" I am going to be the third vote on Dnooman.

For clarity for the mods -

Vote Dnooman
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 Re: Day 1
« Reply #355 on Sept 13, 2007, 9:49am »
[Quote]

Votes for Zuma were made at posts 205 and 232.

Votes for WTF were made at posts 27, unvote at 65, and revote at 126.

I'm not seeing the Roosh hate right now. He seems to be playing consistently with what I've seen before. Dnooman seems to have given away a tidbit about his role, as have a couple of other people. Dnooman's slip is just not sitting right with me, as it appears he has information different from mine, and possibly a win-condition different than mine. So for right now, vote Dnooman.

A lot of assumptions are being made about the game setup and mechanics and I think this is bad. Based on what I know about my role, some of the assumptions being made are wrong.

Initially I liked the idea of Name Claiming, but after reading the discussion that followed, I am against it. My reason being that some of the assumptions for the basis of the plan are wrong.
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 Re: Day 1
« Reply #356 on Sept 13, 2007, 9:50am »
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Sept 13, 2007, 9:27am, Greedy Smurf wrote:

For clarity for the mods -

Vote Dnooman


You know Greedy, I was hoping to leave the office without anyone else voting.

BAH! FIE!

Another vote count:
5-Roosh: (Blaster Master, storyteller, Zeriel, dnooman, drain bead)
3-Dnooman (FCoD, Greedy Smurf, Hockey Monkey)
2-Idle Thoughts (zuma, Pygmy Rugger)
2-zuma-(Idle Thoughts, sinjin)
1-BlasterMaster (Roosh)
1-whatthefrak (Diomedes)

ETA: YOU TOO HOCKEY?!
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 Re: Day 1
« Reply #357 on Sept 13, 2007, 9:52am »
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Sept 13, 2007, 5:59am, NAF1138 wrote:
You are right, Kat did that edit. My sincere apologies. I read the post on my phone yesterday and it looked like you were the one to make the edit.

I rescind my comment about sanctions. No sactions for you Idle!


Kat needs to stop talking about herself in the third person. She's causing problems.
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 Re: Day 1
« Reply #358 on Sept 13, 2007, 10:02am »
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My posts have been concentrating on the ponderment of the set up and mechanics and trying to orient myself. I've been skimming some of the other conversations and have tried to keep an eye out for votes, but I think it is time to switch gears and get a better feel for the rest of y'all. I'm going to put a lid on trying to crawl into Kat and NAF's collective head, and try to figure out what all of you colorful folks have really been saying.
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 Re: Day 1
« Reply #359 on Sept 13, 2007, 10:07am »
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Sept 13, 2007, 9:49am, hockeymonkey wrote:

A lot of assumptions are being made about the game setup and mechanics and I think this is bad. Based on what I know about my role, some of the assumptions being made are wrong.

Initially I liked the idea of Name Claiming, but after reading the discussion that followed, I am against it. My reason being that some of the assumptions for the basis of the plan are wrong.


Bolding mine.

I agree and based on what I know about MY role, I know that these assumptions are wrong. While I see nothing wrong with name-claiming, and there might be some benefits, I too know for a fact that a lot of the speculation being bandied about is wrong.
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