Computer animation
by Bryan Kilgallin

Ball and firing range
I finished this animation project on 13 November 2019.
The backdrop showcases my image of a working bee maintaining a shooting range. That range is designed for metallic silhouette, which is a field pistol target match.
I used Pencil2D: free, open-source software that allows for traditional-style cartoon animation. The sprite consists of a straightforward bouncing ball, which illustrates fundamental animation methods.

Animation is a filmmaking technique. It makes objects appear to move.
The Phénakisticope and Zoetrope were popular in the 19th century. In the 20th century, animated film used stop-motion, in which objects were physically manipulated.
Then in cel animation, elements were hand-drawn.
Subsequently digital methods of animating graphics evolved.


A garbage truck picks up a bin
My above animation is of a garbage truck, picking up a bin. I based it on my old AVI video. By 1 February 2025, I traced fourteen frames.