Digital media
by Bryan Kilgallin

The use of digital technology in art has opened up new creative possibilities. Both creative and technical skills are utilised in digital art projects. I'm a member of the digital art group of an art club. My gear is electrical. So I prefer a table by a power point.

The author, at a laptop, in a cafe
I was at a cafe on Sunday August 8, 2021. Bobby Graham sketched me.

A modern computer uses a pointing device, which may be a mouse or stylus. It inputs spatial data. A mouse tracks motion. A tablet detects stylus position, pressure, tilt and button actions.

Tablets

Tablets can be expensive. I have two Wacom peripherals. The first one I used was an Intuos M graphics tablet. The drawing action is separate from the laptop display.

Thanks to a grant, I now use a Cintiq 16 pen display. It requires a stable power supply. The pen draws directly on its screen.

The author in the Hellenic Club
On Sunday 11 December 2022, I was with Urban Sketchers Canberra. Which visited the Woden Hellenic Club.

Animation

The animation process manipulates still images to create the illusion of motion. I used twelve frames per second, which is the minimum for portraying motion. Traditionally, each frame was hand-drawn. Software tools accelerate workflow.

Illustration

Application software renders graphics. Raster programs paint pixels. Vector programs draw paths.


Updated by Bryan Kilgallin on 13 September, 2025.